CSM-CCP Meeting 2-1 Issue List
From CSMWiki
Issue List for the CSM-CCP Meeting in January 2009.
Priority List
| ID | Issue | Type | Priority Points (less is better) |
|---|---|---|---|
| 0201-10-0098 | Incentivizing 0.0 | 0.0, General Game Design, Future Developments, Economy | 46 |
| 0201-15-0099 | General Discussion on Mining | General Game Design, Mechanics Game Design, Balancing, Industry, Economy, March Expansion, Future Developments | 48 |
| 0103-03-0095 | Skill Training Queue mk2 | Programming, Technical Game Design, Mechanics Game Design, Database/Server | 53 |
| 0103-01-0089 | Live Events | Events, General Game Design, Programming | 62 |
| 0201-03-0100 | Drone Improvements | General Game Design, Balancing | 79 |
| 0201-15-0101 | DroneProtocols | Programming, Technical Game Design | 85 |
| 0201-12-0102 | Regular revisit of pre-nerfed features | General Game Design, Balancing | 87 |
| 0201-12-0103 | Unanchoring abandoned, offline POSses | General Game Design, Technical Game Design, Programming | 90 |
| 0103-01-0079 | Colonies | General Game Design, Programming, Future Developments | 98 |
| 0201-12-0104 | Addition of "View Contracts" to context menu | User Interface, Programming | 109 |
| 0201-03-0105 | UI Import/Export Overview Settings | User Interface, Programming, Database/Server | 111 |
| 0103-03-0088 | Factional Warfare - Focus and Goals | Factional Warfare, General Game Design | 118 |
| 0103-03-0097 | Standing Recovery | General Game Design, Mechanics Game Design | 122 |
| 0103-08-0080 | Modifiable Corporation Orders | Programming, Technical Game Design, Economy | 123 |
| 0103-03-0091 | Mission Monopoly on Standing | General Game Design, March Expansion, Future Developments | 127 |
| 0103-04-0086 | Ghost Training | Mechanics Game Design, Executive?, Community Management | 133 |
| 0201-12-0106 | Display account expiration date on character selection screen | Account, Programming, Database/Server | 134 |
| 0201-11-0107 | Environmental Effects | All Game Design, Programming, March Expansion, Future Developments | 136 |
| 0201-08-0108 | UI New Context Menu | User Interface, Programming | 137 |
| 0103-08-0085 | Contract API | API, Programming, Database/Server | 140 |
| 0201-12-0109 | Grouping of non-weapon systems | Programming, Technical Game Design | 140 |
| 0201-12-0110 | Bookmark my ship | Programming, Technical Game Design | 143 |
| 0103-01-0096 | Smartbomb Overhaul | Game Design, Balancing | 143 |
| 0103-06-0093 | R&D Job Security | Technical Game Design, Industry, Programming | 148 |
| 0103-04-0090 | Marks Against Account | GM, Account, Database/Server, Programming | 157 |
| 0103-08-0087 | Item Database Updates | Technical, Wiki, Database/Server | 158 |
| 0103-08-0083 | Events and Gathering Forums | Forum, Community Management | 159 |
| 0201-03-0111 | Additions to Decorations | Artwork, Game Design? | 165 |
| 0201-03-0112 | Suicide Ganking Part 2 | Mechanics Game Design, Balancing, Doughnut | 165 |
| 0103-08-0081 | Courier Contract Limits | Technical Game Design, Programming, Database/Server | 168 |
| 0201-12-0113 | Ship Fitting Made Easy | User Interface, Technical Game Design, Programming, Database/Server | 172 |
| 0103-03-0084 | Factional Warfare - Complex Spawning | Factional Warfare, Mechanics Game Design, Programming | 173 |
| 0103-06-0082 | Database Exports | API, Technical, Database/Server | 175 |
| 0103-06-0092 | Probe Communication | Programming, Technical Game Design | 175 |
| 0201-03-0114 | Ability to Award Medals to Non-Corp Players | Mechanics Game Design, Programming | 176 |
| 0103-08-0094 | Increased Sisi Skill Training Speed | Technical Game Design, Mechanics Game Design, Programming | 197 |
| 0103-02-0078 | Alliance Logos | User Created Content | n/a |
| 0201-03-0115 | General CSM Operation | CSM Council and stakeholders | n/a |
